Archive of posts with the category 'Alpha or Beta release'
I'm really grateful to everyone who has helped test Bubblision and provided feedback and suggestions to help improve the game. I'm pleased to say that I’ve just released the latest, and hopefully last, test update of the game. The main changes for this final test version are: Added sound effect to the "Level up!" screen Minor bug fixes to address some inconsistencies in the scoring Changed the shader used on the main game bubbles Fixed... Read on
The third alpha version of Bubblision has now been published and will be available to my group of alpha testers shortly. The most important update in this release is th inclusion of levels. Players progress through the levels by achieving a set number of colour matches. Burst bubbles are restored at the start of each level but the number of matches needed to progress increases. Levels were one of the most requested features from the... Read on
I've made a few changes to Bubblision following feedback (many thanks). The latest alpha release should be available shortly (for the alpha test group) and includes the following changes: Fixed a bug that caused ads to appear on the game screen Added functionality to auto-submit high scores after logging in to Google Game Play Services if the high score had been achieved since you last logged in A few graphical tweaks to buttons and game... Read on
I'm delighted to announce that the first "alpha" version of Bubblision has just been uploaded to the Play Store and should be available to those of you that have volunteered to be alpha testers.
I'm really looking forward to hearing what people think.
Read on