Oversteer Racing: Dev blog #42 – The one where it's quiet

Well January was a busy month and, as expected, February has also been really busy.

I have completed the move of my business bank account, to be honest I'm happy to be leaving my old bank as they were incapable of spelling my name correctly. So, I may not have been working on Oversteer Racing but I do feel like I've achieved something during February... small victories.

This time of year I also have to switch my attention to my 'other game'. For longer than I care to remember I've been running a fantasy F1 game and the new season will be starting soon so, as usual, there's a bit of house-keeping to do. I also have to keep an eye on the pre-season testing so that I can set up the competition etc. In some way this does help me with Oversteer Racing as I'm keeping an eye on what's going on in other forms of motorsport. There's just never enough time to do everything.

So then, next month, well I'm hoping that my fantasy F1 game will have launched for the 2020 season and I'll have a bit more time on my hands.

About Kieren

Director of Mucky Creature Ltd. As it's a one-man games studio I suspect that also makes me lead developer, sound designer, lead artist, marketing director, community support officer etc etc...